# What materials are the Cloth templates suitable for? What are the special parameters?

The parameters specific to the Cloth template are as follows:

  * **Opacity map:** Use maps to control the holes in the Cloth material, keeping the white parts and hollowing out the black parts.

![image](https://docs.d5render.com/~gitbook/image?url=https%3A%2F%2F3611830798-files.gitbook.io%2F%7E%2Ffiles%2Fv0%2Fb%2Fgitbook-legacy-files%2Fo%2Fassets%252F-MjbN1iGmN_HBnj_fyU9%252F-MkeoK5HNU9Q5xmj1sA8%252F-MkepQZ3F5klBX9sJzOX%252Fcloth.gif%3Falt%3Dmedia%26token%3D9c0007ac-b410-468e-96f0-a5f85eaa94f0&width=768&dpr=3&quality=100&sign=210c8c34&sv=2)

  * **Opacity:** Simulates the transparency produced by holes in the fabric, the lower the value, the more transparent the fabric is.

![image](https://docs.d5render.com/~gitbook/image?url=https%3A%2F%2F3611830798-files.gitbook.io%2F%7E%2Ffiles%2Fv0%2Fb%2Fgitbook-x-prod.appspot.com%2Fo%2Fspaces%252F-MjbN1iGmN_HBnj_fyU9%252Fuploads%252F38L554s0vNu0do6YeoPG%252FDingtalk_20240913193605.jpg%3Falt%3Dmedia%26token%3De06b4347-4e14-4a9d-bab5-a1c1478bc008&width=768&dpr=3&quality=100&sign=1793ea9a&sv=2)

  * **Falloff:** Use Falloff to simulate the lint on the Cloth. The whitening effect is more obvious where the surface of the material is tangential to the camera's line of sight.

![image](https://docs.d5render.com/~gitbook/image?url=https%3A%2F%2F3611830798-files.gitbook.io%2F%7E%2Ffiles%2Fv0%2Fb%2Fgitbook-legacy-files%2Fo%2Fassets%252F-MjbN1iGmN_HBnj_fyU9%252F-Mkepl64t-jxGAp0TCCr%252F-MkeqRwGeb69M-Vg_nFy%252Ffalloff.gif%3Falt%3Dmedia%26token%3D42eaccfd-38b0-42f1-a996-814d09aff40d&width=768&dpr=3&quality=100&sign=ae07d3ce&sv=2)
