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Vray Function Support Table

Material

Native Name

Support

VRMtl

Yes

VRay 2SidedMtl

Yes

VRayCarPaintMtl

Yes

VRayCarPaintMtl2

Yes

VRayLightMtl

Yes

VRaySwitchedMtl

Yes

VRayALSurfaceMtl

Partial Support

VRayBlendMtl

Partial Support

VRayBumpMtl

Partial Support

VRayFastSSS2

Partial Support

VRayFlakesMtl

No

VRayFlakesMtl2

No

VRayGLSLMt

Partial Support

VRayScatterVolume

Partial Support

VRayStochasticFlakesMtl

No

VRayToonMtl

Partial Support

VRayPointParticleMtl

Partial Support

VRayMDLMtl

Partial Support

VRayHairNextMtl

Partial Support

VRayMtlWrapper

Partial Support

VRayOSLMtl

No

VRayOverrideMtl

Partial Support

VRayPluginNodeMtl

No

VRayScannedMtl

No

VRayVectorDisplBake

No

VRayVRmatMtl

No

VRayMtl

UI

Native name

Support

image

Diffuse

Yes

Diffuse Texture

Yes

Roughness

Yes

Roughness Texture

Yes

Preset

Yes

Enable Bump map

Yes

Bump amount

Yes

Bump Texture

Yes

image

Reflect

Yes

Reflect Texture

Yes

Reflect Glossiness

Yes

Reflect Glossiness Texture

Yes

Fresnel reflections

Yes

Fresnel IOR

Yes

Fresnel IOR Lock

No

Fresnel IOR Texture

Yes

Metalness

Yes

Metalness Texture

Yes

Max depth

No

Reflect on back side

No

Dim distance

No

Dim fall off

No

Affect channel:

Color only

Color+alpha

All Channels

No

image

Refract

Yes

Refract Texture

Yes

Refract Glossiness

Yes

Refract Glossiness Texture

Yes

IOR

Yes

IOR Texture

No

Abbe number

No

Max depth

No

Affect shadows

No

Affect channel:

Color only

Color+alpha

All Channels

No

Thin-walled

No

image

Translucency:None

Yes

Translucency:Volume

No

Translucency:SSS

No

Fog color / Scatter radius

No

Fog color Texture / Scatter radius Texture

No

Depth (cm) / Scale (cm)

No

Illumination:

Uniform

Directional

No

Scatter color

No

Scatter color Texture

No

SSS amount

No

image

Self-Illumination

No

Self-Illumination Texture

No

GI

No

Mult

No

Compensate camera exposure

No

image

Coat amount

Yes

Coat amount Texture

Yes

Coat glossiness

Yes

Coat glossiness Texture

No

Coat IOR

No

Coat IOR Texture

No

Coat color

No

Coat color Texture

No

Lock coat bump to base bump

No

image

Enable Coat bump

No

Coat bump amount

No

Coat bump Texture

No

Enable thin film

No

IOR

No

Min thickness (nm)

No

Max thickness (nm)

No

image

Sheen color

Yes

Sheen color Textures

Yes

Sheen glossiness

Yes

Sheen glossiness Texture

No

BRDF:

Phong

Blinn

Ward

Microfacet GTR (GGX)

No

Use glossiness / Use roughness

No

GTR tail falloff

No

GTR tail falloff Texture

No

Anisotropy

No

Anisotropy Texture

No

Rotation

No

Rotation Texture

No

Local axis

No

Map channel

No

Maps

Native Name

V-Ray plugin Name

Support

General Maps

image

Advanced Wood

Partial Support

image

Bitmap

Yes

image

BlendedBoxMap

No

image

Camera Map Per Pixel

No

image

Cellular

Yes

image

Checker

Yes

image

ColorCorrection

Yes

image

ColorCorrect 1

Yes

image

ColorMap

Yes

image

Compound

No

image

Combustion 1

No

image

Composite

Partial Support

image

Dent

Partial Support

image

Falloff

Partial Support

image

Gradient

Yes

image

Gradient Ramp

Yes

image

Map Output Selector

Yes

image

Marble

Yes

image

Mask

Yes

image

Mix

Yes

image

MultiTitle

No

image

Noise

Yes

image

OSL Map

Partial Support

image

Output

Partial Support

image

Particle Age

No

image

Particle MBlur

No

image

Perlin Marble

Yes

image

RGB Multiply

Yes

image

RGB Tint

Yes

image

ShapeMap

Yes

image

Smoke

Yes

image

Speckle

Yes

image

Splat

Yes

image

Stucco

Yes

image

Substance

Yes

image

Substance2

Yes

image

Swirl

Yes

image

TexMap

Yes

image

TextureObjMask

Partial Support

image

Tiles

Yes

image

Vector Displacement

No

image

Vector Map

Yes

image

VertexColor

Yes

image

Waves

Yes

V-Ray Maps

image

VRayBitmap (VRayHDRI)

Yes

image

VRayBump2Normal

Yes

image

VRayColor

Yes

image

VRayColor2Bump

Yes

image

VRayCompTex

Yes

image

VRayCurvature

No

image

VRayDirt

Partial Support

image

VRayDistanceTex

No

image

VRayEdgesTex

Yes

image

VRayFakeFresnelTex 2

image

VRayGLSLTex

No

image

VRayHairInfoTex

No

image

VRayHDRI(VRayBitmap)

No

image

VRayICC

No

image

VRayLut

No

image

VRayMultiSubTex

Yes

image

VRayNoiseTex

Yes

image

VRayNormalMap

Yes

image

VRayOCIO

No

image

VRayOSLOutputSelector

No

image

VRayOSLTex

No

image

VRayParticleTex

No

image

VRayPointCloudColor

No

image

VRayPluginNodeTex

No

image

VRayPtex

No

image

VRaySamplerInfoTex

No

image

VRaySky

No

image

VRaySoftbox

No

image

VRayTriplanarTex

Partial Support

image

VRayUserColor

Yes

image

VRayUserScalar

Yes

image

VRayUVWRandomizer

Yes

Chaos Maps

image

ChaosScatterSurfaceColor

No

Lights

Light Category

Light Type and Parameter

Vray

Vray Light

image

Plane

Yes

  • Plane Light

    • Postion

    • Scale(Length&Width)

    • Color/Color Temperature

    • Units

Dome

Yes, supports HDRI

Sphere

Yes

Mesh

Yes

Disc

Yes

  • Disc Light

    • Postion

    • Scale(Length&Width)

    • Color/Color Temperature

Vray IES

/

Yes. Transfer IES file and Rotation parameters if there's IES file

Vray AmbientLight

/

/

Vray Luminaire

/

/

Vray SUN

/

/

Camera

Name

Support

Perspective Camera

Yes

Orthographic Camera

Yes

Perspective Camera

No

Spherical, Fisheye, Cylindrical Camera

No

Depth of Field

No

Resolution, Aspect Ratio

Yes

Far/Near Clip

Partial Support

Multiple Camera Export

No

Environment

Supports the following two methods to add HDRI

Method

UI

Description

Method 1

image

From Rendering - Environment

Method 2

image

Add VRayLight from the Lights menu and select Type as Dome

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