Appearance
Vray Function Support Table
Material
| Native Name | Support |
|---|---|
| VRMtl | Yes |
| VRay 2SidedMtl | Yes |
| VRayCarPaintMtl | Yes |
| VRayCarPaintMtl2 | Yes |
| VRayLightMtl | Yes |
| VRaySwitchedMtl | Yes |
| VRayALSurfaceMtl | Partial Support |
| VRayBlendMtl | Partial Support |
| VRayBumpMtl | Partial Support |
| VRayFastSSS2 | Partial Support |
| VRayFlakesMtl | No |
| VRayFlakesMtl2 | No |
| VRayGLSLMt | Partial Support |
| VRayScatterVolume | Partial Support |
| VRayStochasticFlakesMtl | No |
| VRayToonMtl | Partial Support |
| VRayPointParticleMtl | Partial Support |
| VRayMDLMtl | Partial Support |
| VRayHairNextMtl | Partial Support |
| VRayMtlWrapper | Partial Support |
| VRayOSLMtl | No |
| VRayOverrideMtl | Partial Support |
| VRayPluginNodeMtl | No |
| VRayScannedMtl | No |
| VRayVectorDisplBake | No |
| VRayVRmatMtl | No |
VRayMtl
| UI | Native name | Support |
|---|---|---|
![]() | Diffuse | Yes |
| Diffuse Texture | Yes | |
| Roughness | Yes | |
| Roughness Texture | Yes | |
| Preset | Yes | |
| Enable Bump map | Yes | |
| Bump amount | Yes | |
| Bump Texture | Yes | |
![]() | Reflect | Yes |
| Reflect Texture | Yes | |
| Reflect Glossiness | Yes | |
| Reflect Glossiness Texture | Yes | |
| Fresnel reflections | Yes | |
| Fresnel IOR | Yes | |
| Fresnel IOR Lock | No | |
| Fresnel IOR Texture | Yes | |
| Metalness | Yes | |
| Metalness Texture | Yes | |
| Max depth | No | |
| Reflect on back side | No | |
| Dim distance | No | |
| Dim fall off | No | |
| Affect channel: Color only, Color+alpha, All Channels | No | |
![]() | Refract | Yes |
| Refract Texture | Yes | |
| Refract Glossiness | Yes | |
| Refract Glossiness Texture | Yes | |
| IOR | Yes | |
| IOR Texture | No | |
| Abbe number | No | |
| Max depth | No | |
| Affect shadows | No | |
| Affect channel: Color only, Color+alpha, All Channels | No | |
| Thin-walled | No | |
![]() | Translucency:None | Yes |
| Translucency:Volume | No | |
| Translucency:SSS | No | |
| Fog color / Scatter radius | No | |
| Fog color Texture / Scatter radius Texture | No | |
| Depth (cm) / Scale (cm) | No | |
| Illumination: Uniform, Directional | No | |
| Scatter color | No | |
| Scatter color Texture | No | |
| SSS amount | No | |
![]() | Self-Illumination | No |
| Self-Illumination Texture | No | |
| GI | No | |
| Mult | No | |
| Compensate camera exposure | No | |
![]() | Coat amount | Yes |
| Coat amount Texture | Yes | |
| Coat glossiness | Yes | |
| Coat glossiness Texture | No | |
| Coat IOR | No | |
| Coat IOR Texture | No | |
| Coat color | No | |
| Coat color Texture | No | |
| Lock coat bump to base bump | No | |
![]() | Enable Coat bump | No |
| Coat bump amount | No | |
| Coat bump Texture | No | |
| Enable thin film | No | |
| IOR | No | |
| Min thickness (nm) | No | |
| Max thickness (nm) | No | |
![]() | Sheen color | Yes |
| Sheen color Textures | Yes | |
| Sheen glossiness | Yes | |
| Sheen glossiness Texture | No | |
| BRDF: Phong, Blinn, Ward, Microfacet GTR (GGX) | No | |
| Use glossiness / Use roughness | No | |
| GTR tail falloff | No | |
| GTR tail falloff Texture | No | |
| Anisotropy | No | |
| Anisotropy Texture | No | |
| Rotation | No | |
| Rotation Texture | No | |
| Local axis | No | |
| Map channel | No |
Maps
General Maps
| UI | Native Name | Support |
|---|---|---|
![]() | Advanced Wood | Partial Support |
![]() | Bitmap | Yes |
![]() | BlendedBoxMap | No |
![]() | Camera Map Per Pixel | No |
![]() | Cellular | Yes |
![]() | Checker | Yes |
![]() | ColorCorrection | Yes |
![]() | ColorCorrect 1 | Yes |
![]() | ColorMap | Yes |
![]() | Compound | No |
![]() | Combustion 1 | No |
![]() | Composite | Partial Support |
![]() | Dent | Partial Support |
![]() | Falloff | Partial Support |
![]() | Gradient | Yes |
![]() | Gradient Ramp | Yes |
![]() | Map Output Selector | Yes |
![]() | Marble | Yes |
![]() | Mask | Yes |
![]() | Mix | Yes |
![]() | MultiTitle | No |
![]() | Noise | Yes |
![]() | OSL Map | Partial Support |
![]() | Output | Partial Support |
![]() | Particle Age | No |
![]() | Particle MBlur | No |
![]() | Perlin Marble | Yes |
![]() | RGB Multiply | Yes |
![]() | RGB Tint | Yes |
![]() | ShapeMap | Yes |
![]() | Smoke | Yes |
![]() | Speckle | Yes |
![]() | Splat | Yes |
![]() | Stucco | Yes |
![]() | Substance | Yes |
![]() | Substance2 | Yes |
![]() | Swirl | Yes |
![]() | TexMap | Yes |
![]() | TextureObjMask | Partial Support |
![]() | Tiles | Yes |
![]() | Vector Displacement | No |
![]() | Vector Map | Yes |
![]() | VertexColor | Yes |
![]() | Waves | Yes |
V-Ray Maps
| Native Name | V-Ray plugin Name | Support |
|---|---|---|
| VRayBitmap (VRayHDRI) | Yes | |
| VRayBump2Normal | Yes | |
| VRayColor | Yes | |
| VRayColor2Bump | Yes | |
| VRayCompTex | Yes | |
| VRayCurvature | No | |
| VRayDirt | Partial Support | |
| VRayDistanceTex | No | |
| VRayEdgesTex | Yes | |
| VRayFakeFresnelTex 2 | No | |
| VRayGLSLTex | No | |
| VRayHairInfoTex | No | |
| VRayHDRI(VRayBitmap) | No | |
| VRayICC | No | |
| VRayLut | No | |
| VRayMultiSubTex | Yes | |
| VRayNoiseTex | Yes | |
| VRayNormalMap | Yes | |
| VRayOCIO | No | |
| VRayOSLOutputSelector | No | |
| VRayOSLTex | No | |
| VRayParticleTex | No | |
| VRayPointCloudColor | No | |
| VRayPluginNodeTex | No | |
| VRayPtex | No | |
| VRaySamplerInfoTex | No | |
| VRaySky | No | |
| VRaySoftbox | No | |
| VRayTriplanarTex | Partial Support | |
| VRayUserColor | Yes | |
| VRayUserScalar | Yes | |
| VRayUVWRandomizer | Yes |
Chaos Maps
| Native Name | V-Ray plugin Name | Support |
|---|---|---|
| ChaosScatterSurfaceColor | No |
Lights
| Light Category | Light Type and Parameter | Support |
|---|---|---|
| Vray | Vray Light — Plane | Yes Plane Light: Position, Scale (Length & Width), Color/Color Temperature, Units |
| Dome | Yes, supports HDRI | |
| Sphere | Yes | |
| Mesh | Yes | |
| Disc | Yes Disc Light: Position, Scale (Length & Width), Color/Color Temperature | |
| Vray IES | Yes. Transfer IES file and Rotation parameters if there's IES file | |
| Vray AmbientLight | / | |
| Vray Luminaire | / | |
| Vray SUN | / |
Camera
| Name | Support |
|---|---|
| Perspective Camera | Yes |
| Orthographic Camera | Yes |
| Perspective Camera | No |
| Spherical, Fisheye, Cylindrical Camera | No |
| Depth of Field | No |
| Resolution, Aspect Ratio | Yes |
| Far/Near Clip | Partial Support |
| Multiple Camera Export | No |
Environment
Supports the following two methods to add HDRI
| Method | UI | Description |
|---|---|---|
| Method 1 | ![]() | From Rendering - Environment |
| Method 2 | ![]() | Add VRayLight from the Lights menu and select Type as Dome |





















































