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Workflow | D5 Sync for Blender ​

Supported versions ​

Supports Blender 2.93 ~ 5.1


Download and installation ​

Click to download

Steps:

  1. After downloading the zip file through the link, please unzip it and you will get the installation package: D5_Sync_Blender_xxxx.exe.

  2. Close Blender. Double-click on the .exe to start installation.

  3. After installation, turn on Blender and go to Edit > Preferences > Add-ons. Type to search for D5 Sync. If the version is correct, then check the box to enable the add-on.

Enable D5 Sync in Blender Preferences > Add-ons

  1. Turn on the panel of D5 on the side bar:

Turn on the D5 panel in the sidebar

Notice

  • By default, D5 Sync uses the same language as Blender.
  • If the D5 Render Path field is blank, starting sync will open the D5 Render launched last time automatically.

Features ​

Model/Material sync ​

Model/Material sync

  • Click on Sync to launch D5 Render and send the Blender model with materials to D5. Real-time rendering starts.

  • If the model file has some changes, click on Sync again to reconnect to D5 Render and sync the changes.

  • Supported materials: Principled BSDF, Glass BSDF, Emission, Diffuse BSDF.

Incremental synchronization ​

Incremental synchronization

  • After the current model has been edited in Blender, quickly sync the new model and materials to D5 Render by the Sync button, while keeping the materials and scene parameters that had been adjusted in D5 Render.

Camera sync ​

Camera sync

  • When live sync is on, click on the Send Cameras button to convert all Blender cameras into D5 scenes.

  • Camera name and collections are not supported for sync.

Light sync ​

Light sync

  • When live sync is on, click on the Send Lights button to synchronize lights (Point, Sun, Spot and Area) into D5 Render.

  • Supported light types and parameters:

BlenderD5Parameters
PointPoint lightName, location, intensity
SunSpotlightName, location, intensity
SpotSpotlightName, location, intensity
AreaRectangular lightName, location, intensity, scale, shape (square, rectangle)

Notice

Light groups and radius are not supported.

View sync ​

View sync

  • When live sync is on, click on the Link View button to keep the view of Blender and D5 Render consistent.

  • One click to turn on/off live view sync.

Export .d5a files ​

Export .d5a files

  • D5 Render cannot open .blend files directly, therefore we can export the models in .d5a format by D5 Sync for Blender.

  • Export the whole file or selected objects only.

Material bake ​

Material bake

  1. Bake all materials or selected ones only.

  2. Choose different texture resolutions: 256, 512, 1k, 2k, 4k.

  3. Sync the baked textures into D5 Render or export .d5a files.

  4. Support baking Blender procedural textures.

  5. Recommended to check Using auto-UV option: automatic UV mapping.

  6. Default / Current bake settings: Default (recommended bake settings); Current (current Cycles settings).

  7. Customize the output path of baked textures.

Customize the output path of baked textures


Uninstall ​

  • Go to Blender > Preferences > Add-ons, search for D5, find D5 Sync for Blender, check it and click on Remove.

  • Or uninstall D5 Sync for Blender from the Start menu directly.

Uninstall D5 Sync for Blender from the Start menu

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