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How to use AI-generated Texture Maps? ​

Added AI-generated Texture Maps in material editing, integrating various algorithms and strategies such as U-Net, GAN, Perceptual Loss, etc., which automatically generates normal, roughness and height channel maps according to the base color texture map of the material.

Undo supported.

Note

  1. This feature is not supported on materials from D5 Library.

  2. The current version supports normal, roughness, and displacement maps. Specular, metallicity will be supported in future versions.

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--- AI-powered texture processing:

  1. AI Ultra HD Texture: restores details of the blurred texture and improve the overall clarity.

  2. AI Make Seamless: removes seams between base color map textures for a consistent and natural effect.

  3. AI-generated Texture Maps: automatically generates normal, roughness and height channel maps according to the base color texture map of the material.

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